2025-10-25 20:58:54 +00:00

371 lines
12 KiB
HTML

<!-- host.html -->
{% extends 'base.html' %}
{% block content %}
<style>
/* Right sidebar leaderboard (default during game) */
#final-results {
position: fixed;
top: 0;
right: 0;
width: 380px;
height: 100vh;
overflow-y: auto;
background: #fff;
border-left: 1px solid #dee2e6;
box-shadow: -2px 0 8px rgba(0,0,0,.06);
padding: 1rem;
z-index: 2000;
display: none; /* shown by JS */
transition: all .25s ease;
}
/* Shift the page when the sidebar is visible */
body.with-sidebar { margin-right: 400px; }
/* NEW: centered leaderboard style for end of game */
#final-results.centerboard {
position: fixed; /* take it out of the flow */
top: 64px; /* nice breathing space from top */
left: 50%;
transform: translateX(-50%); /* perfect horizontal centering */
right: auto; /* cancel sidebar positioning */
width: min(720px, calc(100vw - 32px));
max-height: calc(100vh - 128px);
overflow: auto;
margin: 0; /* override .mt-4 from markup */
border: 1px solid #dee2e6;
box-shadow: 0 8px 24px rgba(0,0,0,.08);
z-index: 2050; /* above page content, below controls-bar (2100) */
}
/* Make large questions adapt responsively */
#qText {
font-size: 5rem;
line-height: 1.1;
word-break: break-word;
}
@media (max-width: 992px) { #qText { font-size: 3rem; } }
@media (max-width: 576px) {
#final-results { width: 320px; }
body.with-sidebar { margin-right: 340px; }
#qText { font-size: 2.5rem; }
}
/* Sticky controls bar shown during the game */
.controls-bar {
position: fixed;
left: 0;
right: 0;
bottom: 0;
background: #fff;
border-top: 1px solid #dee2e6;
padding: .75rem 1rem;
z-index: 2100;
}
/* Leave room for the sidebar while in-game */
body.with-sidebar .controls-bar { right: 400px; }
/* Prevent content being covered by the controls bar */
#host-question { padding-bottom: 88px; } /* ~bar height + breathing room */
</style>
<h1 class="mb-4">Public Quiz</h1>
<div class="container" id="host-app">
<!-- QR & Join Roster -->
<div id="qrContainer" class="mb-4 text-center">
<img
id="qrImg"
src="data:image/png;base64,{{ qr_data }}"
class="img-fluid"
style="max-width:300px;"
/>
<p class="mt-2">Scanne den QR-Code, um dem Spiel beizutreten!</p>
</div>
<!-- new-game form -->
<form id="newGameForm" action="{{ url_for('new_game') }}" method="post" class="d-inline">
<button type="submit" class="btn btn-secondary mb-3" id="newGameButton">
Spiel neu starten
</button>
</form>
<button id="startBtn" class="btn btn-primary mb-3" disabled>Spiel beginnen</button>
<h3 id="rosterHeader">Spieler Beigetreten:</h3>
<ul id="roster" class="list-group mb-4"></ul>
<!-- Question & Answer Area -->
<div id="host-question" style="display:none;">
<h2 id="qText"></h2>
<div id="host-results" style="display:none; margin:20px;">
<ul id="perQ" class="list-group mb-3 text-center"></ul>
</div>
<div id="controlsBar" class="controls-bar" style="display:none;">
<div class="d-flex gap-2 justify-content-center align-items-center flex-wrap">
<button id="showAnswerBtn" class="btn btn-info">Antwort zeigen</button>
<button id="nextBtn" class="btn btn-warning" disabled>Nächste Frage</button>
</div>
</div>
</div>
<!-- Right Sidebar Leaderboard (used during game + final) -->
<aside id="final-results" class="mt-4">
<h4 id="finalResultsTitle" class="mb-3">Rangliste</h4>
<table class="table table-striped mb-0">
<thead>
<tr><th>Rang</th><th>Name</th><th>Punkte</th></tr>
</thead>
<tbody id="finalResultsBody"></tbody>
</table>
</aside>
</div>
<script>
const socket = io();
/* ------------------ Persistence (no backend change) ------------------ */
const LS_KEY = 'leaderboardState'; // { title: string, board: array, ts: number }
/* Timers */
let answerTimer = null; // existing auto-reveal timeout
let countdownInterval = null; // visible countdown updater
let countdownDeadline = 0;
function saveLeaderboardToStorage(title, board) {
try {
const payload = { title: title || 'Rangliste', board: board || [], ts: Date.now() };
localStorage.setItem(LS_KEY, JSON.stringify(payload));
} catch (e) {
console.warn('Could not save leaderboard:', e);
}
}
function loadLeaderboardFromStorage() {
try {
const raw = localStorage.getItem(LS_KEY);
if (!raw) return null;
const data = JSON.parse(raw);
if (!data || !Array.isArray(data.board)) return null;
return data;
} catch (e) {
console.warn('Could not parse leaderboard:', e);
return null;
}
}
function clearLeaderboardStorage() {
try { localStorage.removeItem(LS_KEY); } catch(e) {}
}
/* ------------------ UI Helpers ------------------ */
function showSidebar(titleText = 'Rangliste') {
document.body.classList.add('with-sidebar');
const panel = document.getElementById('final-results');
panel.classList.remove('centerboard');
$('#finalResultsTitle').text(titleText);
$('#final-results').show();
}
function hideSidebar() {
document.body.classList.remove('with-sidebar');
$('#final-results').hide();
}
function renderLeaderboard(board = [], limit = 10) {
const rows = (board || []).slice(0, limit);
const $tbody = $('#finalResultsBody');
$tbody.empty();
rows.forEach((p, i) => {
$tbody.append(
`<tr><td>${i + 1}</td><td>${p.name}</td><td>${Number(p.score).toFixed(1)}</td></tr>`
);
});
}
function renderAndShow(title, board) {
renderLeaderboard(board, 10);
showSidebar(title);
}
/* ------------------ COUNTDOWN-IN-ANSWER helpers ------------------ */
function showCountdownInAnswer(msTotal = 20000) {
stopCountdownInAnswer(); // clean slate
countdownDeadline = Date.now() + msTotal;
// Put a single LI into #perQ and show the host-results box
$('#perQ')
.empty()
.append(
`<li id="countdownItem"
class="list-group-item list-group-item-light"
style="font-size:2.5rem;">
<strong><span id="countdownValue">${(msTotal/1000).toFixed(1)}</span>s</strong>
</li>`
);
$('#host-results').show();
// Update every 100ms
countdownInterval = setInterval(() => {
const remainingMs = Math.max(0, countdownDeadline - Date.now());
const seconds = (remainingMs / 1000).toFixed(1);
$('#countdownValue').text(seconds);
if (remainingMs <= 0) {
stopCountdownInAnswer();
}
}, 100);
}
function stopCountdownInAnswer() {
if (countdownInterval) { clearInterval(countdownInterval); countdownInterval = null; }
}
function replaceCountdownWithAnswer(text) {
// Swap the LI content & styling to the “answer revealed” state
$('#countdownItem')
.removeClass('list-group-item-light')
.addClass('list-group-item-success')
.css('font-size', '2.5rem')
.html(`${text}`);
}
/* ------------------ Restore from storage on load ------------------ */
(function restoreFromStorageOnLoad() {
const stored = loadLeaderboardFromStorage();
if (stored && stored.board.length) {
if ((stored.title || '').toLowerCase().includes('final')) {
showCenteredBoard(stored.title, stored.board);
} else {
renderAndShow(stored.title || 'Rangliste', stored.board);
}
} else {
hideSidebar();
}
})();
/* Clear storage when starting a totally new game (so an old board isn't shown) */
document.getElementById('newGameForm')?.addEventListener('submit', () => {
clearLeaderboardStorage();
});
/* ------------------ Socket Wiring ------------------ */
// On connect, just fetch roster (no backend change required)
socket.on('connect', () => {
console.log('Connected as host');
socket.emit('get_roster');
});
// Update roster when players join
socket.on('update_roster', data => {
console.log('Roster update:', data.players);
$('#roster').empty();
(data.players || []).forEach(name => {
$('#roster').append(`<li class="list-group-item">${name}</li>`);
});
$('#startBtn').prop('disabled', (data.players || []).length === 0);
});
// Start game
$('#startBtn').on('click', () => {
console.log('Start game clicked');
$('#newGameButton').hide();
showSidebar('Rangliste');
socket.emit('start_game');
});
// Handle new question
socket.on('new_question', data => {
console.log('New question:', data.question);
$('#qrContainer, #startBtn, #rosterHeader, #roster').hide();
$('#host-question').show();
$('#qText').text(data.question || '');
$('#host-results').hide();
$('#perQ').empty();
$('#showAnswerBtn').prop({ disabled: false }).show();
$('#nextBtn').prop('disabled', true);
$('#controlsBar').show();
// Keep the sidebar visible during the game
showSidebar('Rangliste');
// Auto-reveal after 20s
if (answerTimer) clearTimeout(answerTimer);
answerTimer = setTimeout(() => {
if (!$('#showAnswerBtn').prop('disabled')) {
$('#showAnswerBtn').trigger('click');
}
}, 20000);
// === Show countdown inside the answer area ===
showCountdownInAnswer(20000);
});
// Live overall leaderboard updates -> fill the right sidebar (top 10)
socket.on('overall_leader', data => {
console.log('Overall leader:', data.board);
const board = (data && Array.isArray(data.board)) ? data.board : [];
renderAndShow('Rangliste', board);
saveLeaderboardToStorage('Rangliste', board);
});
// Next question
$('#nextBtn').off('click').on('click', () => {
console.log('Next question clicked');
if (answerTimer) { clearTimeout(answerTimer); answerTimer = null; }
stopCountdownInAnswer();
socket.emit('next_question');
});
// when host clicks “Show Answer”
$('#showAnswerBtn').off('click').on('click', () => {
if (answerTimer) { clearTimeout(answerTimer); answerTimer = null; }
stopCountdownInAnswer();
socket.emit('show_answer');
});
// once server confirms the answer is revealed
socket.on('answer_revealed', data => {
// Ensure the field is visible and swap countdown → answer
$('#host-results').show();
replaceCountdownWithAnswer(`${data.correct}`);
$('#showAnswerBtn').prop('disabled', true);
$('#nextBtn').prop('disabled', false);
if (answerTimer) { clearTimeout(answerTimer); answerTimer = null; }
stopCountdownInAnswer();
});
// Final results (use the same sidebar, change the title)
socket.on('game_over', data => {
$('#controlsBar').hide();
if (answerTimer) { clearTimeout(answerTimer); answerTimer = null; }
stopCountdownInAnswer();
if (data && Array.isArray(data.board)) {
console.log('Game over');
$('#qrContainer, #startBtn, #rosterHeader, #roster, #host-question, #host-results').hide();
$('#newGameButton').show();
showCenteredBoard('Finale Rangliste', data.board);
$('#startBtn').prop('disabled', true);
saveLeaderboardToStorage('Finale Rangliste', data.board);
}
});
function showCenteredBoard(title, board) {
renderLeaderboard(board, 10);
$('#finalResultsTitle').text(title);
document.body.classList.remove('with-sidebar');
const panel = document.getElementById('final-results');
panel.classList.add('centerboard');
panel.style.display = 'block';
$('#final-results').show();
}
/* ------------------ Initial UI state for lobby ------------------ */
$('#host-question').hide();
</script>
{% endblock %}